-- card: 101380 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 4507 -- name: -- part 2 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=36 top=273 right=302 bottom=124 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Notes ----- HyperTalk script ----- on mouseUp setCrossReference go to card id 103430 end mouseUp -- part 4 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=235 top=116 right=131 bottom=254 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp setCrossReference go to card id 66438 end mouseUp -- part 5 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=254 top=290 right=314 bottom=282 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp visual effect wipe up go to card id 101891 end mouseUp -- part contents for background part 1 ----- text ----- The receiving object has the first chance to respond to the message before it goes on to the next larger object. See Inheritance.* newButton, deleteButton mouseDown, mouseStillDown, mouseUp mouseEnter, mouseWithin, mouseLeave newField, deleteField openField, closeField mouseDown, mouseStillDown, mouseUp mouseEnter, mouseWithin, mouseLeave -- part contents for background part 2 ----- text ----- Messages the system sends -- part contents for background part 44 ----- text ----- to a button to a field -- part contents for background part 43 ----- text ----- 267,189